EDGE//ARCHIVE Search the archive /

Fringer

Explorer specialisation · 20 talents, 20 connections.

Fringer

Explorer · Core Rulebook p. 71
Galaxy Mapper RANKED Cost: 5 XP Easier, faster Astrogation checks
Street Smarts RANKED Cost: 5 XP Easier Streetwise/Knowledge(Underworld) checks
Rapid Recovery RANKED Cost: 5 XP Heal extra strain after an encounter
Street Smarts RANKED Cost: 5 XP Easier Streetwise/Knowledge(Underworld) checks
Skilled Jockey RANKED Cost: 10 XP Easier Piloting checks (both types)
Galaxy Mapper RANKED Cost: 10 XP Easier, faster Astrogation checks
Grit RANKED Cost: 10 XP +1 strain threshold
Toughened RANKED Cost: 10 XP +2 wound threshold
Master Starhopper Cost: 15 XP Suffer strain to lower an Astrogation check's difficulty
Defensive Driving RANKED Cost: 15 XP +1 defense to vehicle/ship you're piloting
Rapid Recovery RANKED Cost: 15 XP Heal extra strain after an encounter
Durable RANKED Cost: 15 XP Reduce Critical Injury results suffered
Rapid Recovery RANKED Cost: 20 XP Heal extra strain after an encounter
Jump Up Cost: 20 XP Stand up from seated/prone as an incidental
Grit RANKED Cost: 20 XP +1 strain threshold
Knockdown Cost: 20 XP Spend Advantage on a melee hit to knock target prone
Dedication RANKED Cost: 25 XP +1 to one characteristic (max 6)
Toughened RANKED Cost: 25 XP +2 wound threshold
Dodge RANKED Cost: 25 XP Suffer strain to upgrade difficulty of an incoming attack
Dodge RANKED Cost: 25 XP Suffer strain to upgrade difficulty of an incoming attack

Hover a talent to trace its connections. Every box is real page text, so all 378 talent nodes across the eighteen trees are searchable — a pure-SVG tree would be invisible to search. The download is a light-background SVG, sized to print.