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Cool

Characteristic
Presence
Category
General Skill

Description

Cool represents a character's ability to stay level-headed and composed under pressure — reading a tense room, keeping their nerve in a stand-off, or thinking clearly when things go sideways.

Common Uses

  • Determining Initiative in tense, non-combat situations (negotiations, stand-offs, sabotage)
  • Staying calm and functional during a crisis
  • Noticing subtle social cues in a high-stakes situation
  • Bluffing your way through a tense encounter without panicking

Notes

Cool and Vigilance are the two Initiative skills — Cool for tense social/skulking scenes, Vigilance for outright combat.