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Scoundrel

Smuggler specialisation · 20 talents, 20 connections.

Scoundrel

Smuggler · Core Rulebook p. 84
Black Market Contacts RANKED Cost: 5 XP Reduce rarity of illegal goods when buying (cost increases)
Convincing Demeanor RANKED Cost: 5 XP Easier Deception/Skulduggery checks
Quick Draw Cost: 5 XP Draw/holster a weapon as an incidental
Rapid Reaction RANKED Cost: 5 XP Suffer strain for bonus successes on Initiative
Convincing Demeanor RANKED Cost: 10 XP Easier Deception/Skulduggery checks
Black Market Contacts RANKED Cost: 10 XP Reduce rarity of illegal goods when buying (cost increases)
Convincing Demeanor RANKED Cost: 10 XP Easier Deception/Skulduggery checks
Quick Strike RANKED Cost: 10 XP Bonus dice vs targets who haven't acted yet
Hidden Storage RANKED Cost: 15 XP Gain hidden storage capacity for smuggling items
Toughened RANKED Cost: 15 XP +2 wound threshold
Black Market Contacts RANKED Cost: 15 XP Reduce rarity of illegal goods when buying (cost increases)
Side Step RANKED Cost: 15 XP Suffer strain to upgrade incoming ranged attacks
Toughened RANKED Cost: 20 XP +2 wound threshold
Rapid Reaction RANKED Cost: 20 XP Suffer strain for bonus successes on Initiative
Hidden Storage RANKED Cost: 20 XP Gain hidden storage capacity for smuggling items
Side Step RANKED Cost: 20 XP Suffer strain to upgrade incoming ranged attacks
Dedication RANKED Cost: 25 XP +1 to one characteristic (max 6)
Natural Charmer Cost: 25 XP Reroll one Charm or Deception check per session
Soft Spot Cost: 25 XP Spend Destiny to add Cunning as bonus damage on a hit
Quick Strike RANKED Cost: 25 XP Bonus dice vs targets who haven't acted yet

Hover a talent to trace its connections. Every box is real page text, so all 378 talent nodes across the eighteen trees are searchable — a pure-SVG tree would be invisible to search. The download is a light-background SVG, sized to print.