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Pilot

Smuggler specialisation · 20 talents, 21 connections.

Pilot

Smuggler · Core Rulebook p. 83
Full Throttle Cost: 5 XP Piloting action to boost a vehicle's top speed
Skilled Jockey RANKED Cost: 5 XP Easier Piloting checks (both types)
Galaxy Mapper RANKED Cost: 5 XP Easier, faster Astrogation checks
Let's Ride Cost: 5 XP Mount/dismount a vehicle as an incidental
Skilled Jockey RANKED Cost: 10 XP Easier Piloting checks (both types)
Dead to Rights Cost: 10 XP Spend Destiny for bonus dmg with ship/vehicle weapons
Galaxy Mapper RANKED Cost: 10 XP Easier, faster Astrogation checks
Rapid Recovery RANKED Cost: 10 XP Heal extra strain after an encounter
Full Throttle (Improved) Cost: 15 XP Full Throttle becomes a maneuver, easier difficulty
Dead to Rights (Improved) Cost: 15 XP Dead to Rights bonus increases further
Grit RANKED Cost: 15 XP +1 strain threshold
Natural Pilot Cost: 15 XP Reroll one Piloting(Space)/Gunnery check per session
Grit RANKED Cost: 20 XP +1 strain threshold
Full Throttle (Supreme) Cost: 20 XP Full Throttle increases speed by 2 instead of 1
Tricky Target Cost: 20 XP Piloted vehicle/ship counts as one silhouette lower vs attacks
Defensive Driving RANKED Cost: 20 XP +1 defense to vehicle/ship you're piloting
Master Pilot Cost: 25 XP Suffer strain to perform an action as a maneuver while piloting
Dedication RANKED Cost: 25 XP +1 to one characteristic (max 6)
Toughened RANKED Cost: 25 XP +2 wound threshold
Brilliant Evasion Cost: 25 XP Stop one opponent from attacking you for a few rounds

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