Description
Melee covers combat with handheld weapons in close quarters — vibroswords, batons, vibro-axes, and similar weapons wielded in hand-to-hand combat (excluding lightsabers, which use their own specialized skill in Force-focused rulebooks).
Common Uses
- Attacking with a vibrosword, vibro-ax, or similar bladed weapon
- Striking with a baton, stun stick, or club
- Close-quarters weapon combat in general
Notes
Distinct from Brawl (unarmed/natural weapons) and Ranged combat skills. This is the core skill for melee-focused combatants.