Description
Medicine covers treating injuries and illness — from field first aid to long-term care, diagnosis, and surgery. Since this campaign's core mystery revolves around a medical droid, this is a particularly relevant skill.
Common Uses
- Treating wounds after combat (short-term healing)
- Providing long-term care to help a patient recover fully
- Diagnosing an illness, poison, or unusual condition
- Performing surgery or complex medical procedures
Notes
Medicine is distinct from Resilience — Medicine is what a character does to a patient, Resilience is a patient's own toughness.