Description
Coercion is persuasion backed by threat, intimidation, or fear. It's used to bully, blackmail, or scare someone into compliance rather than winning them over.
Common Uses
- Intimidating an NPC into giving up information
- Threatening someone to back down from a confrontation
- Interrogating a prisoner
- Making a menacing first impression to discourage trouble
Notes
Coercion often carries social consequences — using it on the wrong target (or too often) can damage a character's reputation or create lasting enemies.