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Black Market

The core rulebook has a dedicated Black Market section (p. 186) covering items illegal or restricted across most of the galaxy — marked with an (R) before their price elsewhere in the gear chapter. Buying these usually means going through a fence, criminal contact, or the right Streetwise/Underworld connections rather than an ordinary shop.

Restricted Weapons

ItemPriceRarityWhy it's restricted
Disruptor Pistol(R) 30006Banned nearly everywhere — causes horrific, often lethal wounds (Vicious 4)
Disruptor Rifle(R) 50006Same as above, rifle-sized (Vicious 5)
Thermal Detonator(R) 20008Military-grade explosive; illegal for civilians on most worlds
Light Repeating Blaster(R) 22507Military-grade auto-fire weapon

Restricted Security & Espionage Gear

ItemPriceEncumRarity
Electronic Lock Breaker(R) 100015
Flesh Camouflage Set(R) 250027
Personal Stealth Field(R) 2000019
Data Breaker(R) 100016

Flesh Camouflage Set: a comprehensive disguise kit that can even fool bio-scanners — checks to see through it are Formidable difficulty. Personal Stealth Field: renders the user invisible to sight; checks to detect them by other means (sound, smell, etc.) are Formidable difficulty, though the field is prone to collapsing. Data Breaker: a slicing tool that adds a boost die to Computers checks made to slice, well beyond what's legally sanctioned for private ownership.

Illegal Drugs

(Fictional in-universe substances — game stats only, for use as narrative color or in-game effects.)

SubstancePrice (1 dose)RarityIn-fiction effect (paraphrased)
Avabush Spice(R) 256Induces lethargy; muddles the user's thinking and makes lies easier to spot
Booster Blue(R) 105Sharpens reflexes and focus temporarily, at the cost of being unable to recover strain for the rest of the session
Death Sticks(R) 51Mildly hallucinogenic; highly addictive with severe long-term health costs
Glitterstim(R) 1007Hallucinogenic spice that heightens perception; highly addictive, mined by slave labor in-universe (notably the Kessel spice mines)
Lesai(R) 5009Removes the need for sleep; rumored by some Imperial officials to erode empathy with prolonged use
Yarrock(R) 3508Suppresses fear responses temporarily, at the cost of impaired judgment afterward

Notes for the GM

  • All (R) items are priced at their black-market rate, since they can't be bought openly.
  • Acquiring these normally calls for a Streetwise or Knowledge (Underworld) check to find the right contact, followed by a Negotiation check to actually make the deal — and carrying them is a liability if a character is searched or scanned (see Holoscanner in general equipment).
  • Given the campaign's plot involving a hunt for the medical droid's records, black-market slicing gear (Data Breaker) and stealth/disguise items (Flesh Camouflage Set, Personal Stealth Field) may be especially relevant to players trying to move unnoticed or cover their tracks.

Source Edge of the Empire Core Rulebook, Chapter V - Gear and Equipment (Black Market section, p. 186)